The M24 Chaffee Tank was created in 3DS Max and has a high poly count of 1.4 mil Tris.
3DS Max, ZBrush and Photoshop were used to create this model, combining ZBrush's projection mapping tools and photo references to get a semi realistic full body texture.
This creature was created for a low poly mobile gaming project. The textures were all hand painted (including parts of the normal map, which was created using ND02 and Photoshop - no high poly model was created at all. These renders are from in UDK in game.
This house was textured using one 4098x4098 map, partially using textures sourced from cgtextures.com and partly hand painted with brushes created using textures.
The raptor was created using PS, 3DS Max, CAT rigging, UDK and ZBrush from concept to fully animated, in engine walking dino.