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Atebol Educational Games

The Running Game was created with simple paralax

using background layers moving at different speeds

to create the illusion of the character running.


Each level had a minimum of 4 layers, including lighting

and particle effects.

The UI was created to be bright and easy to read for children of all ages, and implemented a score system to rate each players time and username into the database.  It featured a trophy system and course, lap and overall best times.


UI and score system