AURA Online - 2D MMO from Dark Elemental Studios.
I worked as a concept artist and graphic designer on this project for just over a year and a half. I focused primarily on producing in game pixel artwork for environments, characters and animations. I also produced logos and promotional character artwork. The project is still on going, but you can follow updates and news via http://www.darkelemental.com/projects
2013 - 2015
Bubble Dragon - 2D Sidescroller by Kittenboxx Studios.
Bubble Dragon was a project I worked on for a short time before it was scrapped - creating UI, Character concepts and in game animations for the cute, styalised mobile game.
Spacehawk - Top down space shooter by Kittenboxx Studios.
Spacehawk was the second project I worked on with Kittenboxx Studios. For this I focussed on Logo creation and lore development. The project was cut short but was still very enjoyable to work on.
Pizza Empire is an online social game revolving around building up a pizza shop and selling your hand made, customisable pizzas. For this project I worked with a small team developing In game assets for the pizzas and kitchen equipment. I also developed the Logo.
Running Game - Atebol Educational Games
The running game was developed for Atebol as a means of teaching through gameplay. It is featured on their online website. For this game I worked on all the backgrounds, UI, menus and in game moving character pieces.
Distant Fortunes - Comic by Eddie Wienel
Distant Fortunes is a story about the expectations humanity puts on itself when given powers that can either hinder or welcome its destruction. It started off as a web story and was recently developed into a comic. For this project I worked as a graphic designer and focused on logos, sigils and typography.
You can read the story online at distantfortunes.com or purcahse a digital or paper copy.
2014 - 2015
Abandon Ship - Abandon Ship is a PC game where you take command of a ship and her crew, exploring a diverse, procedurally generated world, taking on quests and dealing with random events. Frequently, you will end up engaging other ships in combat, the player having to employ their best tactics in order to out-manoeuvre and out-gun the enemy.
The game focuses on “Age of Sail” ships in a Fantasy setting, framed in an Art Style inspired by classic Naval Oil Paintings.
For this project I have worked on 2D concepts, 3D modelling, texturing, rigging and animation, UI, press materials, trailers, logos, some VFX and engine work.
The game is currently available on Steam
2016 - Present
Please contact me at [email protected] for portfolio work
regarding Abandon Ship.
Please check out the trailers on Youtube or any of our social media platforms for more about the game.
@AbandonShipTheGame on Facebook
@GameAbandonShip on Twitter